
Fly Guy

LAUNCH, FLY, SMASH, SCORE
Set your angle and power, and launch! Then take over mid-flight. You're not just watching — you're piloting a ragdoll!
- Tuck to ball up, cut drag, and bounce
- Extend to spread out and ride the air
- Dive to gain speed, Extend to grab air or Tuck to hit a explosive!
Timing matters. Form matters.
HAZARDS ARE BAD (AND GOOD!)
Drones carrying missiles. Birds that slam into you from nowhere. Explosive mines scattered across the ground. Balloons, mud pits, air drafts that throw you back up when you thought you were done.
Every hazard interacts differently with your speed, pose, and angle.
BEAT THE LEVEL
Each level gives you a set number of launches to hit a score quota. Your score stacks across launches — distance, height, top speed, and every hazard you've smashed into.
MODS CHANGE EVERYTHING
Between levels, hit the Mod Shop. Pick modifiers that don't just buff your stats — they reshape the run.
USE ITEMS MID-FLIGHT
Consumable items give you one-time tricks during a launch. Pop a boost for emergency speed. Drop a magnet to pull nearby hazards into your path.
Coming Soon!
YOUR LAUNCHER, YOUR WAY
The launcher isn't one-size-fits-all. Customize your launcher to change how every run starts.
BUILD YOUR GUY
Customize your ragdoll's body before you launch. This isn't cosmetic — body proportions affect how the physics play out.
FEATURES
- Full 2D ragdoll physics — no canned animations, no fixed arcs
- Mid-air pose system: Tuck, Extend, and Dive with real skill expression
- Roguelite level progression with escalating score quotas
- Mod Shop with cards that reshape your flight, the environment, and hazard interactions
- Consumable items for clutch mid-flight plays
- Customizable launcher system — tune your launcher to your build
- Customizable ragdoll body that affects flight physics
- Hazards: drones, missiles, birds, mines, balloons, mud, air drafts, and more!
- Fast runs, instant restarts, "one more launch" loop
- A love letter to classic launcher games, rebuilt with modern physics and depth
| Updated | 18 hours ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Plunge In Games |
| Made with | Unity |
| Tags | 2D, cannon, launcher, Physics, ragdoll, Roguelike, Roguelite |
| Content | No generative AI was used |










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